The First Berserker: Khazan - Uma visão geral
Isso porque, apesar de ter propriedades tais como combates punitivos e qual dependem bem do gerenciamento por estamina e ambientes com bom design e atalhos interessantes, eles nãeste trazem Lindas as ferramentas de que ajudam a disparar personalidade ao game.
A gameplay parece muito a do Nioh, ao ponto por quase parecer um sucessor espiritual do game. Khazan possui acesso a 3 MODOS de armas: lança, espada Colossal e empunhadura dupla com espada e machado, usando cada uma dessas armas tendo tua própria árvore de habilidades onde o jogador consegue montar builds completamente multiplos para este precisamente tipo do arma.
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The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
Enquanto é normal que jogos do finesse soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou 1 bom tempo até que outro inimigo exigisse tanto quanto o terceiro chefe do game.
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Com 1 visual visual cell shading que imita 1 anime, este jogo se destaca através maneira tais como usa seu sistema do habilidades para atravessar ao jogador a sensação por qual este protagonista é poderoso.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.
Isso faz parecer que parte do progresso foi jogado pelo lixo e honestamente nãeste entendi essa decisão de “resetar” certas coisas do mapa após sair dele.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
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" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of The First Berserker: Khazan the best I've seen in a soulslike.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike